Events 📡
Events are passed via a WebSocket from the API Server. Using the JavaScript SDK client you can listen to these events.
Example:
client.on('.set.screen.name', (e) => {
console.log('My screen name is: ' + e.screenName);
});
TypeScript Support
When using TypeScript you can import the Events enum to provide IDE support.
import { Events } from 'retro-aol-sdk/types';
.logged.on
Sent once authentication with the P3OL server is complete.
- TypeScript:
Events.LOGGED_ON
- String:
.logged.in
Response
{
"loggedOn": true
}
.logged.off
Sent once session with P3OL has been logged off.
- TypeScript:
Events.LOGGED_OFF
- String:
.logged.off
Response
{
"loggedOn": false
}
.login.invalid
Sent once the P3OL server rejects the log in attempt as invalid for incorrect username or password.
- TypeScript:
Events.LOGIN_INVALID
- String:
.login.invalid
Response
{
"loginInvalid": true
}
.login.progress
Sent during the lifecycle of the login process to 100%.
- TypeScript:
Events.LOGIN_PROGRESS
- String:
.login.progress
Response
{
"percent": 25
}
.set.screen.name
Sent once your screen name has been authenticated via ReAOL.
Note: This event occurs before the .logged.in event. This is due to how authentication works with the reAOL P3 protocol.
- TypeScript:
Events.SET_SCREEN_NAME
- String:
.set.screen.name
Response
{
"screenName": "GuestABC"
}
.chat.room.list
Sent after requesting a list of public chat rooms using fetchChatRooms()
. The keys of the chatRooms
object returned on the event represents the name of the room while the value represents
Note, there will be multiple of these events, each containing more chat rooms. Think of it as if the server is "paginating" them.
- TypeScript:
Events.CHAT_ROOM_LIST
- String:
.chat.room.list
Response
{
"chatRooms": {
"Welcome": 7,
"pepsi": 4,
"ixa": 10,
"vb": 6
}
}
.new.chat.message
Sent when a new chat message is received
- TypeScript
Events.NEW_CHAT_MESSAGE
- String:
.new.chat.message
Response
{
"screenName": "GuestABC",
"message": "Hello World!"
}
.new.instant.message
Sent when a new instant message is received
- TypeScript
Events.NEW_INSTANT_MESSAGE
- String:
.new.instant.message
Response
{
"screenName": "GuestABC",
"message": "Hello World!"
}
.user.entered.chat
Sent once a new user has entered the chat room.
- TypeScript:
Events.USER_ENTERED_CHAT
- String:
.user.entered.chat
Response
{
"screenName": "GuestABC"
}
.user.left.chat
Sent once a user has left the chat room.
- TypeScript:
Events.USER_LEFT_CHAT
- String:
.user.left.chat
Response
{
"screenName": "GuestABC"
}